Considerations
- CPU Priority: Due to the CPU I use, priority will be given to engine versions that have AVX2, then BMI2, popcnt, general, etc.
- Engine Authorship: Only one engine per author is allowed. If an engine has more than one author it will be treated as a different one.
- Game Losses: Games lost by crash, time, or other similar causes won’t be replayed. In these cases, the problem is usually the engine.
- Recurring Losses: Recurring losses by time, crash, etc. will result in that version of the engine not participating in future editions.
