Considerations

  • CPU Priority: Due to the CPU I use, priority will be given to engine versions that have AVX2, then BMI2, popcnt, general, etc.
  • Engine Authorship: Only one engine per author is allowed. If an engine has more than one author it will be treated as a different one.
  • Game Losses: Games lost by crash, time, or other similar causes won’t be replayed. In these cases, the problem is usually the engine.
  • Recurring Losses: Recurring losses by time, crash, etc. will result in that version of the engine not participating in future editions.

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